Saturday, July 23, 2016

Swords & Wizardry WhiteBox Character Sheet

Did someone say they wanted a completely unofficial Swords & Wizardry WhiteBox character sheet done using the Moldvay D&D Basic Set sheet as a template? Oh, it was just silly old me!

Well, after a little image manipulation, here it is. Or click here for the PDF file.

Have a happy and awesome gaming weekend folks!

P.S.: While I'm here, I might as well put a link to my Swords & Wizardry Referee Log Sheets (in PDF). There is one page for tracking PC/Henchman stuff and one page for monster stats. This document is simply a re-skin of my 5e version of the sheets, but it's been very handy to me when running WhiteBox.

Friday, July 22, 2016

Friday Map (1): The Demon Temple of Vaalisharat

Welcome to the new weekly feature here on the blog: Friday Maps.

I love RPG maps. So do you, right? Well, you've come to the right place. Every Friday I'll be posting a map I've created for use in my games. Some of these will have been used in campaign play, some not, and some will be be outright experiments.

To start with, I'll be providing marked and unmarked versions of the map at both 300 and 72 dpi. The marked versions will have the title, compass, and area numbers; the unmarked ones won't. The marked versions will likely vary in font and compass style as I figure out what I like and don't like.

I hope you enjoy!

Today's map is The Demon Temple of Vaalisharat.

Image Download Links
Map - .png, 3366 x 2615, 300 dpi
Map - .png, 3366 x 2615, 300 dpi, no markings
Map - .png, 1600 x 1243, 72 dpi
Map - .png, 1600 x 1243, 72 dpi, no markings

Monday, July 18, 2016

Golden Eye of the Kobold King on Lulu, RPGNow, DriveThru RPG & Tabletop Library

Golden Eye of the Kobold King
UPDATE - 21-07-2016

Golden Eye of the Kobold King is also now available via print-on-demand at Lulu. 32 pages, 6" x 9" US trade size, color cover, b&w interior on cream pages, saddle-stitched, $5.99 (CAN) or $3.68 (USD).

Golden Eye of the Kobold King is also now available free in PDF format at Tabletop Library. You can find it right here.

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I'm pleased to announce that Hogtown Games first module for Swords & Wizardry WhiteBox is live today at RPGNow and DriveThru RPG.

Golden Eye of the Kobold King is a "lair dungeon" sized adventure location for six to ten PCs of levels 1 or 2. It's a 32-page booklet-sized artless PDF. The basic summary is that there is this bad kobold king with a magic golden eye terrorizing the frontier folk. The PCs go find him, kill him, and take his stuff. But while doing so they discover a strange alien tomb with holograms and undead. Oh the mystery and death that awaits them!

Best of all, the module is free! Well, PWYW to be technical. It's an artless module, so don't expect any pretty pictures, but it's got a cool map and a weird-dark-humorous style. Go on, check it out, all the cool kids are! :-)

Here's what Hogtown Games company spokesman Nudford Alastair Duke III, or three-nads-a-swingin' as he is affectionately known around the office, had to say about Golden Eye of the Kobold King while strutting his stuff on the red carpet at a recent star-studded gala event at the Prince Albert Pub on Hampton Road, Twickenham:

"Huh? Wot the f&@# is a bloody kowe-bold?"

*paparazzi crowd around, cameras flash, agents mumble

"It's a dog-like man-critter? Piss off. Who the f&@# writes about dog-men these days? Bloody hack."

Thanks, Nads, you rock!

Golden Eye of the Kobold King will also be available soon in a printed format, for those who don't want to print the PDF at home (the download files at RPGNow/DriveThru/Tabletop Library are very printer-friendly as long as you print the white covers and not the black half-cover--pictured above). The print version will basically be available at just above cost, 6" x 9" booklet, and saddle-stitched for optimum fold-out use at the table. It should be around $5.50 or $6.

Saturday, April 30, 2016

How To Resolve Anything That Comes Up...

I'm sure you all have your own version of this. Here's mine...

HOW TO RESOLVE ANYTHING THAT COMES UP
AKA, what are those Damn Ability Scores for anyway?

NPCs and monsters can be bargained with, not just slain. They have bills and ex-wives too. Hired guards sometimes flee suddenly when smacked upside the head with a real flail that actually hurts. Go figure. Your enemies may pay your torch-bearer to stick his torch up your ass. When the Hell did Oddwick accidentally sell your spare chest with Blackrazor and The Necronomicon in it? Why is that weird jade monkey statue looking only at you? Did that tavern owner's potboy leave you fidgeting with an itch? Scratch scratch.

When situations like these happen or, more accurately, when they are about to happen, either you roll or the referee rolls (guess whose choice?) 2d6 and adjust the result by one of your PC's ability score modifiers, whichever one seems right for the situation.

This table is meant to quickly resolve any minor issues and avoid messing about with obscure situational rules you never recall and probably have to look up during play. It's not meant to be taken seriously, rather used as inspiration. This is just a game. If you decide that a ruling is noteworthy or valuable to your game play, try to stick with it again in the future to be consistent. No doubt because you're an old hat at it you already do this. Good, we're all on the same page, then? Keep calm and carry on with the slaughter ... er, fun.

GENERAL NEED TO RESOLVE SOMETHING TABLE
Roll 2d6 +/- Ability Score Modifier
Reaction
2 or less
Catastrophically bad. It attacks, hurts, steals, hates, maims, attempts to eat, uses its worst, or otherwise fucks you up. Seriously. No chance of negotiating or fixing. Hope you got a sharp sword.
3-5
Hostile or very bad. You're attacked or otherwise thwarted or hindered or harmed or cleverly made to look like a chump. Too bad for you. If you want to recover, get creative or make some really good rolls. Maybe get the ref a beer.
6-8
Cautious or uncertain. Make another offer cheapskate, negotiate more enthusiastically, ponder the situation some more, have a good dump, etc. Roll again if the referee feels generous. Ref, you had a beer lately?
9-11
Friendly or good. Things go your way, your offer is accepted, or the NPC dude is willing to comply/discuss/help you out. Otherwise, it (or he or she or whatever) thinks you rock on toast and likes your sexy smell and smarts.
12 or more
Enthusiastic or extremely good. Monster or NPC dude goes above and beyond to provide assistance or information you weren't expecting. You glean arcane or (virtually?) divine insight about something, whether real or imagined. Can you translate hieroglyphs into three languages without a Rosetta Stone? Easy peasy!

Sunday, April 24, 2016

White Box 1-page Ref Sheet

Just a pic, pdf link in post!
Hey folks! Long time no write ... far too long. Boo to me!

Today I've got a little Swords & Wizardry White Box treat in the form of a 1-page "referee screen." It's got pretty much all the tables you'd need to quickly reference during a game--except I could not fit the spell lists on the single-page format and keep the font a reasonable, no-microscope-required size. :-)

You can get the PDF right here.

Also ... I've finally got Hogtown Games (my vanity RPG publishing imprint) supplements I'm ready to announce...

The first freebie PDF-only adventure, Golden Eye of the Kobold King, will be released in late May. This will be about 32 pages, digest/booklet format, appropriate for 1st or 2nd level characters, and usable with any old-school rules set (has Swords & Wizardry stats). This one will be artless.

The second module, The Purple Mushroom Inn, will be released in late August. This will be at least 32 pages, digest/booklet format, print-on-demand and PDF, appropriate for 2nd or 3rd level characters, and usable with any old-school rules set (has Swords & Wizardry stats). This one will feature art by Del Teigeler, Stefan Poag, Brian "Glad" Thomas, and Fred Dailey. Pricing TBD on this one, but it certainly won't be an arm and a leg. :-)

Until later, cheers!