Introducing the PCs and assorted NPCs and hirelings for my Borderlands campaign, statted-up Swords & Wizardry format. This is an unusual campaign in that I have but one dedicated player; all other players in the campaign are stand-ins, one-shots, or irregular in some other way. Regardless of the number of actual players at the table, though, all characters are used in each session.
Player Characters:MYCKALILevel 3 Dwarven Warmachine (i.e. warrior)
Alignment Good
Strength 16,
Dexterity 11,
Constitution 12,
Intelligence 11,
Wisdom 13,
Charisma 11
AC 4 (chain & shield)
HP 23
Saving Throw 14 (+4 vs. magic)
Melee Atk/Dam +2*
Missile Atk +0
Weapons Handaxe +1, battleaxe, dagger
Special Darkvision 60'*
Note Myck is a follower of the dwarf deity Klangeddin, father of battle.
*See house rules
PYROSLevel 2/2 Elven Adventurer King (i.e. fighter/magic-user or elven adventurer)
Alignment Neutral
Strength 13,
Dexterity 17,
Constitution 10,
Intelligence 17,
Wisdom 13,
Charisma 8(12, from minor artifact
Golden Eye)
AC 7 (-2 Dex bonus*)
HP 13
Saving Throw 15/14 (immune to
sleep/charm)
Melee Atk/Dam +1 (-1, from
Golden Eye)
Missile Atk +2 (+0, from
Golden Eye)
Weapons Longsword, longbow, sling
Magic Items Golden Eye of the Kobold King (see next post above for details of this minor artifact)
Special Darkvision 60', find secret doors, 1-2 (d6)
Spells light, protection from evil, shield*See house rules
DARVIGLevel 2 Human Cleric of Astrid
Alignment Neutral
Strength 13,
Dexterity 11,
Constitution 10,
Intelligence 9,
Wisdom 15,
Charisma 9
AC 4 (chain & shield)
HP 14
Saving Throw 13
Melee Atk/Dam +1
Missile Atk +0
Weapons Heavy mace, sling & stones
Special Turn undead
Spells (typically)
cure light wounds x2
Note Astrid is the human goddess of the moon, stars, fate and time.
LYSANDERLevel 2 Human Magic-User
Alignment Neutral
Strength 7,
Dexterity 13,
Constitution 10,
Intelligence 16,
Wisdom 13,
Charisma 9
AC 8 (-1 Dex bonus)
HP 10
Saving Throw 14
Melee Atk/Dam -1
Missile Atk +1
Weapons Staff, dagger
Magic Items wand of magic missiles (charges unknown), healing potionSpells detect magic, magic missile, sleepNote Lysander is a follower of the human deity Folcoer, god of knowledge, learning and magic.
UDONATHAR ("UDO")Level 2 Human Thief
Alignment Neutral
Strength 10,
Dexterity 17,
Constitution 9,
Intelligence 9,
Wisdom 11,
Charisma 12
AC 5 (-2 Dex bonus*, -2 leather)
HP 10
Saving Throw 14
Melee Atk/Dam +0
Missile Atk +2*
Weapons Short sword, short bow & arrows, dagger
Special Thief abilities (as detailed in Knockspell magazine #2)
* See house rules
Hirelings:GIMBYDwarf Man-at-Arms
HD 1 (hp 8),
AC 5 (chain),
Saving Throw 17
Weapons 2-handed axe, shortbow & arrows
Note Gimby and Dimby are dwarf twins who took up the cause of Myckali the dwarf warrior on a quest for great adventure in the Tar Pits of Gazkruul.
TRONDARHuman Man-at-Arms
HD 1 (hp 7),
AC 6 (leather & shield),
Saving Throw 14
Weapons Longsword
Note Trondar was hired in Vander's Post to accompany the party during its exploration of the Tar Pits. He replaced Nudford.
DIMBY (R.I.P.)Dwarf Man-at-Arms
HD 1 (hp 8),
AC 5 (chain),
Saving Throw 17
Weapons 2-handed axe, shortbow & arrows
Note Dimby was horribly slain by a tough malformian.
NUDFORD (R.I.P.)Human Man-at-Arms
HD 1 (hp 8),
AC 6 (leather & shield),
Saving Throw 14
Weapons Longsword
Note Nudford was hired in Vander's Post to accompany the party during its exploration of the Tar Pits. He perished upon a kobold's spear.