Today I'm posting my goofy little racial secondary skills tables for Labyrinth Lord (or any old-school games). Basically, I've taken the secondary skills/professions and rather arbitrarily broken them out and added some additional ones based on the stereotypical notions of the "basic four" fantasy races. It's pretty vanilla stuff and its origin goes way back to my Warhammer Fantasy Roleplay days in the late 80s.
Enjoy, and see you all soon!
SECONDARY SKILLS
Roll on the appropriate racial table below to
determine your profession or occupation before you became an adventurer. You know
how to do the things associated with your profession and the referee will
determine when your knowledge is helpful or beneficial to adventuring
situations.
SECONDARY SKILLS TABLE:
DWARF
Roll d20
|
Profession
|
Roll d20
|
Profession
|
1
|
Archivist
|
11
|
Locksmith
|
2
|
Armorer
|
12
|
Man-at-arms
|
3
|
Artisan
|
13
|
Mapmaker
|
4
|
Blacksmith
|
14
|
Merchant
|
5
|
Cook
|
15
|
Miner
|
6
|
Engineer
|
16
|
Runescribe
|
7
|
Gemcutter
|
17
|
Slave
|
8
|
Initiate
|
18
|
Soldier
|
9
|
Jailer
|
19
|
Stonemason
|
10
|
Jeweler
|
20
|
Weaponsmith
|
SECONDARY SKILLS TABLE:
ELF
Roll d20
|
Profession
|
Roll d20
|
Profession
|
1
|
Animal trainer
|
11
|
Hunter
|
2
|
Artisan
|
12
|
Initiate
|
3
|
Astrologer
|
13
|
Jeweler
|
4
|
Blacksmith
|
14
|
Merchant
|
5
|
Bowyer/Fletcher
|
15
|
Minstrel
|
6
|
Cook
|
16
|
Sage
|
7
|
Furrier
|
17
|
Smuggler
|
8
|
Gambler
|
18
|
Soldier
|
9
|
Guide
|
19
|
Vintner
|
10
|
Herbalist
|
20
|
Weaponsmith
|
SECONDARY SKILLS TABLE:
HALFLING
Roll d20
|
Profession
|
Roll d20
|
Profession
|
1
|
Animal trainer
|
11
|
Herder
|
2
|
Artisan
|
12
|
Jeweler
|
3
|
Blacksmith
|
13
|
Locksmith
|
4
|
Brewer
|
14
|
Merchant
|
5
|
Butcher
|
15
|
Militiaman
|
6
|
Cook
|
16
|
Miller
|
7
|
Farmer
|
17
|
Scribe
|
8
|
Gardiner
|
18
|
Smuggler
|
9
|
Gypsy
|
19
|
Tailor
|
10
|
Herbalist
|
20
|
Woodsman
|
SECONDARY SKILLS TABLE:
HUMAN
Roll d20
|
Profession
A
|
Roll d20
|
Profession
B
|
1
|
Animal trainer
|
1
|
Locksmith
|
2
|
Artisan
|
2
|
Longshoreman
|
3
|
Baker
|
3
|
Man-at-arms
|
4
|
Blacksmith
|
4
|
Mapmaker
|
5
|
Bowyer/Fletcher
|
5
|
Mercenary
|
6
|
Brewer
|
6
|
Merchant
|
7
|
Butcher
|
7
|
Miner
|
8
|
Cook
|
8
|
Scribe
|
9
|
Farmer
|
9
|
Slave
|
10
|
Gambler
|
10
|
Smuggler
|
11
|
Gardiner
|
11
|
Soldier
|
12
|
Guide
|
12
|
Squire
|
13
|
Herbalist
|
13
|
Stonemason
|
14
|
Herder
|
14
|
Street thug
|
15
|
Hunter
|
15
|
Tailor
|
16
|
Initiate
|
16
|
Tax collector
|
17
|
Jailer
|
17
|
Torch bearer
|
18
|
Jester
|
18
|
Vintner
|
19
|
Jeweler
|
19
|
Woodsman
|
20
|
Leatherworker
|
20
|
Weaponsmith
|
Note: Roll d6. On a result of 1-3, roll d20 on Profession A column. On a
result of 4-6, roll d20 on Profession B column.
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